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    <title>Blog · Keentics</title>
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    <description>Notes on analytics, games and building Keentics.</description>
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      <title>Client-Side vs Server-Side Event Tracking: When to Use Each</title>
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      <description>Client SDKs see intent and UI; servers see truth and money. A practical breakdown of which events to track where, and how to combine both cleanly.</description>
      <pubDate>Tue, 16 Jun 2026 00:00:00 GMT</pubDate>
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      <title>Designing an Event Taxonomy That Scales</title>
      <link>https://www.keentics.com/blog/event-taxonomy-that-scales</link>
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      <description>A practical guide to naming analytics events: snake_case verb_object, typed properties, and the schema discipline that keeps data clean as you grow.</description>
      <pubDate>Tue, 16 Jun 2026 00:00:00 GMT</pubDate>
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      <title>Attribution Basics for Apps: First-Touch, Last-Touch, and UTM Hygiene</title>
      <link>https://www.keentics.com/blog/attribution-basics-for-apps</link>
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      <description>A no-nonsense intro to app attribution: first vs last touch, what UTMs can and can't do, and the tracking discipline that keeps channel data trustworthy.</description>
      <pubDate>Tue, 16 Jun 2026 00:00:00 GMT</pubDate>
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      <title>Funnel Analysis 101: Finding Where Users Actually Drop Off</title>
      <link>https://www.keentics.com/blog/funnel-analysis-101</link>
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      <description>How to build funnels that reveal real drop-off, not vanity charts: ordered steps, conversion windows, segmentation, and the SQL reasoning behind it.</description>
      <pubDate>Tue, 16 Jun 2026 00:00:00 GMT</pubDate>
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      <title>Calculating LTV for mobile games</title>
      <link>https://www.keentics.com/blog/calculating-mobile-ltv</link>
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      <description>How to calculate LTV for mobile games: cumulative LTV, payer distribution and whales, ARPU vs ARPPU, comparing LTV against CAC and ROAS, plus a practical way to forecast.</description>
      <pubDate>Tue, 09 Jun 2026 00:00:00 GMT</pubDate>
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      <title>How to measure N-day retention in games</title>
      <link>https://www.keentics.com/blog/measuring-game-retention</link>
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      <description>A practical guide to N-day retention for games: how to define the event, read the retention matrix, segment by channel and version, and avoid the common mistakes.</description>
      <pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate>
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      <title>Why you should own your game analytics</title>
      <link>https://www.keentics.com/blog/why-own-your-analytics</link>
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      <description>Hosted analytics suites charge per project and gate your raw events. Here is the case for analytics with direct SQL access and no per-project lock-in.</description>
      <pubDate>Mon, 01 Jun 2026 00:00:00 GMT</pubDate>
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